Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.69
38%
Ball possession
62%
0
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
2
2
Total shots
8
1
Shots on goal
5
1
Shots off goal
2
0
Shots inside the Box
5
2
Shots outside the Box
3
0.07
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.65
0
Blocked shots
1
6
Touches in the opposition Box
27
4
Offsides
1
12
Free kicks
15
0
Corner kicks
4
17
Throw ins
34
15
Fouls
12
1
Errors leading to shot
0
0
Yellow cards
1
63
Duels won
54
33/45 (73%)
Tackles
16/23 (70%)
26
Clearances
18
17
Interceptions
8
202/311 (65%)
Passes
392/510 (77%)
28/77 (36%)
Long Passes
20/49 (41%)
23/57 (40%)
Passes in final third
69/123 (56%)
0.06
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.43
0/6 (0%)
Crosses
4/15 (27%)
5
Goalkeeper saves
1
0.65
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0.07
0.65
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
0.07
0
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.3
36%
Ball possession
64%
0
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
1
0
Total shots
4
0
Shots on goal
3
0
Shots off goal
1
0
Shots inside the Box
3
0
Shots outside the Box
1
0
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.13
3
Touches in the opposition Box
14
3
Offsides
0
6
Free kicks
8
0
Corner kicks
3
6
Throw ins
16
8
Fouls
6
1
Errors leading to shot
0
30
Duels won
24
20/24 (83%)
Tackles
7/8 (88%)
9
Clearances
6
9
Interceptions
6
102/154 (66%)
Passes
216/279 (77%)
16/43 (37%)
Long Passes
10/25 (40%)
7/21 (33%)
Passes in final third
26/57 (46%)
0.01
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.13
0/2 (0%)
Crosses
1/5 (20%)
3
Goalkeeper saves
0
0.13
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0
0.13
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
0
0.05
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.39
40%
Ball possession
60%
0
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
1
2
Total shots
4
1
Shots on goal
2
1
Shots off goal
1
0
Shots inside the Box
2
2
Shots outside the Box
2
0.07
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.52
0
Blocked shots
1
3
Touches in the opposition Box
13
1
Offsides
1
6
Free kicks
7
0
Corner kicks
1
11
Throw ins
18
7
Fouls
6
0
Yellow cards
1
33
Duels won
30
13/21 (62%)
Tackles
9/15 (60%)
17
Clearances
12
8
Interceptions
2
100/157 (64%)
Passes
176/231 (76%)
12/34 (35%)
Long Passes
10/24 (42%)
16/36 (44%)
Passes in final third
43/66 (65%)
0.05
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.3
0/4 (0%)
Crosses
3/10 (30%)
2
Goalkeeper saves
1
0.52
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0.07
0.52
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
Germany U17 (Women) and Spain U17 (Women) will play their match on 14 May 2026 at 13:00.All interesting information can be found in one place, like Germany U17 (Women) vs Spain U17 (Women) score, fixtures, statistics, latest score, livescore, and future matches' fixtures.
Match and teams’ info
Germany U17 (Women) vs Spain U17 (Women) score and info in recent games:
Germany U17 (Women) - Spain U17 (Women) (14.05.2026 | 14 May 2026 | 14/05/2026) 0:0 U17 European Championship, Women
Germany U17 (Women) - Spain U17 (Women) (14.05.2023 | 14 May 2023 | 14/05/2023) 0:2 U17 European Championship, Women
Germany U17 (Women) - Spain U17 (Women) (26.10.2022 | 26 Oct 2022 | 26/10/2022) Fatorda Stadium 0:1 U17 FIFA World Cup, Women
Germany U17 (Women) - Spain U17 (Women) (15.05.2022 | 15 May 2022 | 15/05/2022) 2:2 U17 European Championship, Women
Germany U17 (Women) - Spain U17 (Women) (21.05.2018 | 21 May 2018 | 21/05/2018) 0:2 U17 European Championship, Women
Last played matches of teams:
Germany U17 (Women)
Germany U17 (Women) - France U17 (Women) (17.05.2026 | 17 May 2026 | 17/05/2026) 1:0 U17 European Championship, Women
Germany U17 (Women) - Spain U17 (Women) (14.05.2026 | 14 May 2026 | 14/05/2026) 0:0 U17 European Championship, Women
Germany U17 (Women) - Northern Ireland U17 (Women) (10.05.2026 | 10 May 2026 | 10/05/2026) 0:1 U17 European Championship, Women
Germany U17 (Women) - England U17 (Women) (07.05.2026 | 07 May 2026 | 07/05/2026) 1:0 U17 European Championship, Women
Norway U17 (Women) - Germany U17 (Women) (04.05.2026 | 04 May 2026 | 04/05/2026) 1:3 U17 European Championship, Women
Spain U17 (Women)
Germany U17 (Women) - Spain U17 (Women) (14.05.2026 | 14 May 2026 | 14/05/2026) 0:0 U17 European Championship, Women
Poland U17 (Women) - Spain U17 (Women) (11.05.2026 | 11 May 2026 | 11/05/2026) 1:4 U17 European Championship, Women
France U17 (Women) - Spain U17 (Women) (08.05.2026 | 08 May 2026 | 08/05/2026) 1:0 U17 European Championship, Women
Spain U17 (Women) - Finland U17 (Women) (05.05.2026 | 05 May 2026 | 05/05/2026) 4:0 U17 European Championship, Women
Portugal U17 (Women) - Spain U17 (Women) (07.03.2026 | 07 Mar 2026 | 07/03/2026) 0:0 U17 European Women Championship, Qualification
Germany U17 (Women) v Spain U17 (Women) score today, 14.05.2026, and full match statistics will be available on fscore.sl on any device without registration.